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ItemSprites.png Checkpoint (Rarity: 42)

If you die, you'll respawn at the last Checkpoint you touched!
Properties
None
Data
TypeItemSprites.png Checkpoint - Foreground
ChiItemSprites.png Earth
Texture TypeTextureTypeSprite.png Single
Collision TypeCollisionTypeSprite.png No Collision
HardnessItemSprites.png 7 Hits
ItemSprites.png 6 Hits
Restores after 4s of inactivity.
Seed ColorSeedSprites.png
#C9D400
#F2FF0F
Grow TimeTreeSprites.png 20h 55m 48s
Default Gems DropItemSprites.png 0 - 11
Paint Preview
ItemSprites.pngNone
ItemSprites.pngItemSprites.png Red
ItemSprites.pngItemSprites.png Yellow
ItemSprites.pngItemSprites.png Green
ItemSprites.pngItemSprites.png Aqua
ItemSprites.pngItemSprites.png Blue
ItemSprites.pngItemSprites.png Purple
ItemSprites.pngItemSprites.png Charcoal
TreeSprites.png Splicing
The tree of this item can be made by mixing the following seeds:
SeedSprites.png Cloudstone Block Seed
SeedSprites.png Bubble Wrap Seed

The Checkpoint is a splicable non-solid checkpoint foreground block which was added alongside the Racing Action Pack.

Function

Being a checkpoint block, the Checkpoint acts as where the player respawns after dying.

After going through a Race Start Flag and then through a Race End Flag, all checkpoints will be reset and the player would respawn at the white door on death. The same goes with the Challenge Timer and /kick, /kickall command.

Gallery

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