Checkpoint (Rarity: 42)
If you die, you'll respawn at the last Checkpoint you touched!
PropertiesNone
Data| Type | |
|---|---|
| Chi | |
| Texture Type | |
| Collision Type | |
| Hardness | Restores after 4s of inactivity. |
| Seed Color | #C9D400 #F2FF0F |
| Grow Time | |
| Default Gems Drop |
| Purchase the Racing Action Pack for 3,500 |
"Get all you need to host races in your worlds! A Race Start Flag, Race End Flag, 2 Checkpoints, 2 Big Old Sideways Arrows, a Big Old Up Arrow, a Big Old Down Arrow, and a complete racing outfit.You'll win the races too, with new Air Robinsons that make you run faster!"
|
| Every purchase will give 2 items. |
| The tree of this item can be made by mixing the following seeds: |
The Checkpoint is a splicable non-solid checkpoint foreground block which was added alongside the Racing Action Pack.
Function[]
Being a checkpoint block, the Checkpoint acts as where the player respawns after dying.
After going through a Race Start Flag and then through a Race End Flag, all checkpoints will be reset and the player would respawn at the Main Door on death. The same goes with the Challenge Timer and /kick, /kickall command.
Possibilities[]
Item
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Recipe
|
|---|---|
| Up to 4 can be dropped from harvesting its tree, made by splicing: • | |
| Up to 4 can be dropped from harvesting its tree, made by splicing: • → Requires Growch heart size 3. | |
| Up to 4 can be dropped from harvesting its tree, made by splicing: • | |
| 1 can be dropped from combining: • • • in any Chemical Combiner. | |
| Up to 4 can be dropped from harvesting its tree, made by splicing: • | |
| Up to 4 can be dropped from harvesting its tree, made by splicing: • → Requires Growch heart size 4. |
