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-- Category | NAME, DESCRIPTION, ICON, TYPE
 
-- Category | NAME, DESCRIPTION, ICON, TYPE
 
["category"] = {
 
["category"] = {
[0] = {"Fist", "Description Here", "Fist", "Tool"},
+
[0] = {"Fist", "Allow players to punch blocks and other players", "Fist", "Tool"},
[1] = {"Wrench", "Description Here", "Wrench", "Tool"},
+
[1] = {"Wrench", "Allow players to open the Block Editor and Player Profile windows", "Wrench", "Tool"},
[2] = {"Door", "Description Here", "Door", "Foreground"},
+
[2] = {"Door", "Transport player to specified destination when punched", "Door", "Foreground"},
[3] = {"Lock", "Description Here", "Lock", "Foreground"},
+
[3] = {"Lock", "Protect tiles from editing by unauthorized players", "World Lock", "Foreground"},
 
},
 
},
 
-- ClothingType | NAME, DESCRIPTION, ICON, TYPE
 
-- ClothingType | NAME, DESCRIPTION, ICON, TYPE

Revision as of 09:19, 22 March 2019

Documentation for this module may be created at Module:Item/Type/doc

local p = {
    -- Category | NAME, DESCRIPTION, ICON, TYPE
    ["category"] = {
        [0] = {"Fist", "Allow players to punch blocks and other players", "Fist", "Tool"},
        [1] = {"Wrench", "Allow players to open the Block Editor and Player Profile windows", "Wrench", "Tool"},
        [2] = {"Door", "Transport player to specified destination when punched", "Door", "Foreground"},
        [3] = {"Lock", "Protect tiles from editing by unauthorized players", "World Lock", "Foreground"},
    },
    -- ClothingType | NAME, DESCRIPTION, ICON, TYPE
    ["clothingType"] = {
        [0] = {"Hat", "", "", "Clothes"},
        [1] = {"Shirt", "", "", "Clothes"},
        [2] = {"Pants", "", "", "Clothes"},
        [3] = {"Feet", "", "", "Clothes"},
        [4] = {"Face", "", "", "Clothes"},
        [5] = {"Hand", "", "", "Clothes"},
        [6] = {"Back", "", "", "Clothes"},
        [7] = {"Hair", "", "", "Clothes"},
        [8] = {"Chest", "", "", "Clothes"},
    },
    -- CollisionType | DESCRIPTION
    ["collisionType"] = {
        [0] = {"No Collision"},
        [1] = {"Full Collision"},
        [2] = {"Collision on top"},
        [3] = {"No Collision if accessed"},
        [4] = {"No Collision if turned on"},
        [5] = {"One Side Collision (Horizontal)"},
        [6] = {"No Collision if VIP"},
        [7] = {"One Side Collision (Vertical - Down Only)"},
        [8] = {"No Collision if collected adventure item"},
        [9] = {"No Collision if turned off"},
        [10] = {"No Collision if same team"},
        [11] = {"No Collision if same guild"},
        [12] = {"No Collision after stepped on (Timed)"}
    },
    -- TextureType | DESCRIPTION
    ["textureType"] = {
        [1] = {"Single"},
        [2] = {"8 Directional"},
        [3] = {"Horizontal"},
        [4] = {"Attach to wall (5 Sprites)"},
        [5] = {"4 Directional"},
        [6] = {"Random Sprites"},
        [7] = {"Vertical"},
        [8] = {"Horizontal (Cave Platform)"},
        [9] = {"Attach to wall (4 Sprites)"},
    }
}
return p