No edit summary Tags: Visual edit apiedit |
(minor changes) Tags: Visual edit apiedit |
||
Line 25: | Line 25: | ||
===Additional Info=== |
===Additional Info=== |
||
− | The Portcullis functions as a [[House Entrance]]. You can edit it if it's in a locked area you can control. If you walk into it, it opens and it lets you through. |
+ | The Portcullis functions as a [[House Entrance]]. You can edit it if it's in a locked area you can control. If you walk into it, it opens and it lets you through. Other players may access the portcullis once they are granted access to the area of control the portcullis is in. |
[[File:A2.png|thumb|88x88px]] |
[[File:A2.png|thumb|88x88px]] |
||
[[Category:Blocks]] |
[[Category:Blocks]] |
Revision as of 12:53, 5 May 2016
Portcullis (Rarity: 16)
Description missing.
PropertiesThis item has special properties you can adjust with the Wrench.
DataType | Entrance - Foreground |
---|---|
Chi | Unknown |
Texture Type | Single |
Collision Type | No Collision if accessed |
Hardness | 10 Hits 8 Hits Restores after 5s of inactivity. |
Seed Color | #BBBBBB #E2E2E2 |
Grow Time | 1h 16m 16s |
Default Gems Drop | 0 - 4 |
None
Red
Yellow
Green
Aqua
Blue
Purple
Charcoal
In-Game Description
Lock out the ruffians with this medieval gateway.
Rarity: 16
To grow, plant a Portcullis Seed. (Or splice a Dungeon Door Seed with a Death Spikes Seed)
This item has special properties you can adjust with the Wrench.
Additional Info
The Portcullis functions as a House Entrance. You can edit it if it's in a locked area you can control. If you walk into it, it opens and it lets you through. Other players may access the portcullis once they are granted access to the area of control the portcullis is in.