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32?format=png&fill=cb-20241202093458 Sunflower Checkpoint

If you die, you'll respawn at the last Checkpoint you touched!
Properties
This item can be placed in two directions, depending on the direction you're facing.
This item never drops any seeds.
Data
Type32?format=png&fill=cb-20241202093458 Checkpoint - Foreground
Chi32?format=png&fill=cb-20241202093458 Earth
Texture Type32?format=png&fill=cb-20190918130753 Single
Collision Type32?format=png&fill=cb-20210825035341 No Collision
Hardness32?format=png&fill=cb-20241202093458 7 Hits
32?format=png&fill=cb-20241202093458 6 Hits
Restores after 4s of inactivity.
Seed Color16?format=png&fill=cb-20241201073830
#FFDD21
#EE6704
Grow Time32?format=png&fill=cb-20241201073827 1h 0m 0s
Default Gems Drop32?format=png&fill=cb-20241202093458 N/A
Paint Preview
32?format=png&fill=cb-20241202093458None
32?format=png&fill=cb-2024120209345832?format=png&fill=cb-20241202093458 Red
32?format=png&fill=cb-2024120209345832?format=png&fill=cb-20241202093458 Yellow
32?format=png&fill=cb-2024120209345832?format=png&fill=cb-20241202093458 Green
32?format=png&fill=cb-2024120209345832?format=png&fill=cb-20241202093458 Aqua
32?format=png&fill=cb-2024120209345832?format=png&fill=cb-20241202093458 Blue
32?format=png&fill=cb-2024120209345832?format=png&fill=cb-20241202093458 Purple
32?format=png&fill=cb-2024120209345832?format=png&fill=cb-20241202093458 Charcoal
32?format=png&fill=cb-20241202093458 Combination
In any Chemical Combiner, mix together...
32?format=png&fill=cb-20241202093458 Songpyeon (×1),
32?format=png&fill=cb-20241202093458 Harmony Mooncake (×3) and
32?format=png&fill=cb-20241202093458 Prosperity Mooncake (×3).
This recipe will yield 1 item.

The Sunflower Checkpoint is an unsplicable non-solid checkpoint foreground block that was added as part of the Harvest Festival 2014 update on September 5, 2014.

Function[]

Being a checkpoint block, the Sunflower Checkpoint acts as where the player respawns after dying.

After going through a Race Start Flag and then through a Race End Flag, all checkpoints will be reset and the player would respawn at the Main Door on death. The same goes with the Challenge Timer and /kick, /kickall command.

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